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XR Welding Educational Game developed using Meta Quest 3 for teens and young adults.
A multi-player game using Phidgets as the physical interaction medium.
An experimental game using Xbox Adaptive Controller and air mattress as the physical interface.
A gamified VR experience designed for naive guests who had no experience with VR using indirect controls.
A university–enterprise program that matched real brand demand with student content creators.
A multilingual UI system for fast localization and on-time delivery.
An award-winning documentary about education, craft, and community.
An award-winning documentary about art, inner thoughts, and community.